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Monday, November 25, 2024

Is there any technique to write a screensaver for macOS (.saver file) utilizing Python Pygame?


I need to have the ability to write a cross-platform screensaver that works on each Home windows and macOS utilizing the Pygame 2D graphics library in Python. On Home windows, that is tremendous simple – you simply write your program with three attainable command line arguments: /p for preview mode, /c for the configuration dialog mode, and /s for the precise full-screen screensaver mode. You then simply use pyinstaller to construct an .exe file and rename the extension to .scr, and also you’re good to go. Nonetheless, it appears that evidently making a screensaver on macOS is a reasonably convoluted course of, and there was stuff about particular Goal-C features that you simply needed to write, and I did not actually perceive the documentation. Might you please inform me if there may be any technique to merely get my Python Pygame program to construct as a correct .saver file?

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