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Wednesday, May 13, 2026

Take-Two CEO says UGC probably will not outline firm’s future



Take-Two Interactive right this moment launched its quarterly earnings report for Q1 FY25, wherein it revealed that its bookings for the yr have been flat in contrast with Q1 FY24. Following this report, the corporate held its earnings name wherein it fielded questions, together with one about Take-Two’s view on user-generated content material (UGC) throughout its completely different franchises. Based on CEO Strauss Zelnick, Take-Two shouldn’t be planning to concentrate on UGC within the near-future and doesn’t take into account UGC a significant factor within the firm’s future.

Zelnick stated through the name (in response to a query from Oppenheimer & Co about UGC and modding), “We’ve been very open-minded and we definitely are very enthusiastic about many issues our customers are delivering of their engagement with our titles and different folks’s titles. Clearly we’re enthusiastic about what we see within the modding neighborhood for GTA, and we predict that’s fairly thrilling. On the finish of the day, leisure firms must deliver nice leisure to shoppers. That’s the start line. And I’m not a believer that the business will flip right into a UGC-driven business.”

Consumer-generated content material has develop into a fixture of the video games business prior to now few years, as companies have sprung from creating content material on UGC-friendly platforms. Zelnick acknowledged these, saying, “Nonetheless, for sure titles, for instance Roblox, they’re actually extra platforms than they’re particular person leisure titles. And I feel at this firm we delight ourselves on making the most effective leisure of any kind [sound muffled] and if shoppers wish to add to that and improve that for their very own use, typically talking we want to allow that habits.”

As Zelnick acknowledged, modding is a staple of the Grand Theft Auto neighborhood, serving to maintain curiosity within the title for over a decade. Grand Theft Auto V was the most-watched recreation on Twitch in 2023, in accordance with SullyGnome. As an alternative, Zelnick famous that Take-Two will defend their very own IP — in 2022, the corporate requested MyMetaverse to take away its NFTs from GTAservers, saying it couldn’t permit “sale of digital currencies, producing income through company sponsorships or in-game integrations, or the usage of cryptocurrencies or crypto belongings.”


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Zelnick stated, “We’re protecting of our mental property, we’re protecting, in fact, of different folks’s mental properties, however we do sense that that may be a optimistic addition to the business. I don’t assume that it’ll outline our firm or the business, nonetheless.” Take-Two’s upcoming main releases embrace Grand Theft Auto VI and Civilization VII, each of that are scheduled to launch someday subsequent yr.


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